In an effort to practice creating more low-poly characters for my Twilight Zone recreations, I present Oinkers. He will most likely play the general conducting the space isolation missions in the Pilot episode. the UV presence masking needs a little TLC but I like him!
His primary shader is a PxrSubSurface shader set to white, pink and darker pink with a UV map assigned to white. This allows me a good deal of control of subtle temperature shifts in various types of skin.