Showing posts from category: Process


Monkey Rigging

Howdy folks. I’m trying to get a plausible stop-motion feel out of Maya and Renderman. I think it’s coming along.  

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More Monkey – More Love

Howdy Folks! Keeping on keeping on with the PxrOSL.  

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Sock Monkey – Renderman 21

Howdy Folks! I’m still working on PxrOSL shaders in Renderman 21 and I’m loving it. Enjoy the monkey.      

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Mr. Monkey

Howdy folks. Monkey man’s laboratory is coming right along. A lot of the textural shaders are written in OSL for shits and giggles.  

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Pierre – Renderman Texturing Continued

Howdy folks. Pierre’s still looking for his keys.

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Renderman 21 – Night boat lighting

Howdy folks! I’ve been working on a nautical set about a crusty old sailor. For this one, I’m mostly worried about lighting to create a mood of isolation. I’m pretty happy with it. Sidenote: the chipped and worn paint are procedural, non-UV dependent textures. I’m having a lot of fun with those.

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Procedural Renderman

Howdy folks! I’ve been working on layered textures in Renderman using non-UV dependent shading networks. I’m pretty pleased with the tests so far. Basically, I’m using geometry-dependent shaders to create one network that pulls custom primitive color variables to drive color, specular, specular bump, etc. The learning curve is steep, but well worth the effort….

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Pierre – The lost Huguenot

Howdy folks. I present to you the tale of a sailor long forgotten. Pierre comes from a long line of French puritans that got lost on their way to America. The should have made a left turn in Albuquerque! So it goes.    

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UX – Wireframe: Home

Howdy y’all, I’ve been tasked to redesign and rebuild the company website. Figured I should post an in-progress shot for posterity’s sake.  

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Hip Kid Alien Yearbook photo: ZBrush to Renderman

Alien – ZBrush to Renderman

Howdy folks! I’ve decided to start uploading some of my ZBrush creations. I’m sure tutorials will soon follow.    

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Jacque Custeau

Jacque Custeau – Illustration

Howdy folks! Here’s my illustration of the day

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Bill Nighy

Bill Nighy – Illustration

Howdy all! Bill Nighy is awesome and I thought I’d illustrate him.

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dayton city paper

Cover design

Howdy folks. Here’s a piece I’ve been working on for the local alt weekly.

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bill nighy - progress

Bill Nighy – progress

Howdy all! I’m really starting to enjoy procreate.

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Benny Hill Illustration

Benny Hill

Illustration of the day: Benny Hill

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benny hill

Benny Hill – progress

Howdy folks! On this one, I’m starting out with a warm mid-tone to see how it affects the final product.

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Crusty Dude

Crusty Dude – procreate

Howdy all! Behold, my… uhhh… fourth… Procreate piece? This took about an hour and I’m pretty please with it.  

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Raising Arizona - Gale Snoats

Raising Arizona – Gale Snoats

This is my second project in Procreate. I was always a techno-holdout when it comes to illustration, but it’s just so god damn fast and malleable. It’s insane.  

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H. I. McDunnough, Raising Arizona

H.I. McDunnough

For being my first Procreate project I think it looks pretty good. Once I figured out how to turn on the alpha lock it all pretty much started coming together. I guess some of the older versions of procreate would had an alpha lock toggle. This version only requires a simple two-finger swipe on your…

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