Showing posts from category: Process

monk

Monkey Rigging

Howdy folks. I’m trying to get a plausible stop-motion feel out of Maya and Renderman. I think it’s coming along.  

Continue Reading

IPRhh

More Monkey – More Love

Howdy Folks! Keeping on keeping on with the PxrOSL.  

Continue Reading

IPR

Sock Monkey – Renderman 21

Howdy Folks! I’m still working on PxrOSL shaders in Renderman 21 and I’m loving it. Enjoy the monkey.      

Continue Reading

monkey7

Mr. Monkey

Howdy folks. Monkey man’s laboratory is coming right along. A lot of the textural shaders are written in OSL for shits and giggles.  

Continue Reading

IPRa

Pierre – Renderman Texturing Continued

Howdy folks. Pierre’s still looking for his keys.

Continue Reading

pierre2

Renderman 21 – Night boat lighting

Howdy folks! I’ve been working on a nautical set about a crusty old sailor. For this one, I’m mostly worried about lighting to create a mood of isolation. I’m pretty happy with it. Sidenote: the chipped and worn paint are procedural, non-UV dependent textures. I’m having a lot of fun with those.

Continue Reading

pot

Procedural Renderman

Howdy folks! I’ve been working on layered textures in Renderman using non-UV dependent shading networks. I’m pretty pleased with the tests so far. Basically, I’m using geometry-dependent shaders to create one network that pulls custom primitive color variables to drive color, specular, specular bump, etc. The learning curve is steep, but well worth the effort….

Continue Reading

Pierre

Pierre – The lost Huguenot

Howdy folks. I present to you the tale of a sailor long forgotten. Pierre comes from a long line of French puritans that got lost on their way to America. The should have made a left turn in Albuquerque! So it goes.    

Continue Reading

DCP_Index

UX – Wireframe: Home

Howdy y’all, I’ve been tasked to redesign and rebuild the company website. Figured I should post an in-progress shot for posterity’s sake.  

Continue Reading

Hip Kid Alien Yearbook photo: ZBrush to Renderman

Alien – ZBrush to Renderman

Howdy folks! I’ve decided to start uploading some of my ZBrush creations. I’m sure tutorials will soon follow.    

Continue Reading

Jacque Custeau

Jacque Custeau – Illustration

Howdy folks! Here’s my illustration of the day

Continue Reading

Bill Nighy

Bill Nighy – Illustration

Howdy all! Bill Nighy is awesome and I thought I’d illustrate him.

Continue Reading

dayton city paper

Cover design

Howdy folks. Here’s a piece I’ve been working on for the local alt weekly.

Continue Reading

bill nighy - progress

Bill Nighy – progress

Howdy all! I’m really starting to enjoy procreate.

Continue Reading

Benny Hill Illustration

Benny Hill

Illustration of the day: Benny Hill

Continue Reading

benny hill

Benny Hill – progress

Howdy folks! On this one, I’m starting out with a warm mid-tone to see how it affects the final product.

Continue Reading

Crusty Dude

Crusty Dude – procreate

Howdy all! Behold, my… uhhh… fourth… Procreate piece? This took about an hour and I’m pretty please with it.  

Continue Reading

Raising Arizona - Gale Snoats

Raising Arizona – Gale Snoats

This is my second project in Procreate. I was always a techno-holdout when it comes to illustration, but it’s just so god damn fast and malleable. It’s insane.  

Continue Reading

H. I. McDunnough, Raising Arizona

H.I. McDunnough

For being my first Procreate project I think it looks pretty good. Once I figured out how to turn on the alpha lock it all pretty much started coming together. I guess some of the older versions of procreate would had an alpha lock toggle. This version only requires a simple two-finger swipe on your…

Continue Reading